Learning based 2D Irregular Shape Packing
Zeshi Yang, Zherong Pan, Manyi Li, Kui Wu, Xifeng Gao

TL;DR
This paper introduces a learning-assisted method for 2D irregular shape packing in UV mapping, achieving higher packing ratios efficiently by combining neural policies with joint optimization.
Contribution
It proposes a novel learning-based approach that reduces the complex packing problem to bin-packing, enabling efficient and high-quality UV packing for 3D models.
Findings
Higher packing ratios than baseline methods
Linear time scaling with number of patches
Effective on multiple datasets
Abstract
2D irregular shape packing is a necessary step to arrange UV patches of a 3D model within a texture atlas for memory-efficient appearance rendering in computer graphics. Being a joint, combinatorial decision-making problem involving all patch positions and orientations, this problem has well-known NP-hard complexity. Prior solutions either assume a heuristic packing order or modify the upstream mesh cut and UV mapping to simplify the problem, which either limits the packing ratio or incurs robustness or generality issues. Instead, we introduce a learning-assisted 2D irregular shape packing method that achieves a high packing quality with minimal requirements from the input. Our method iteratively selects and groups subsets of UV patches into near-rectangular super patches, essentially reducing the problem to bin-packing, based on which a joint optimization is employed to further improve…
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Taxonomy
TopicsOptimization and Packing Problems · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
