Text-Guided Generation and Editing of Compositional 3D Avatars
Hao Zhang, Yao Feng, Peter Kulits, Yandong Wen, Justus Thies, Michael, J. Black

TL;DR
This paper introduces TECA, a novel method for creating and editing realistic 3D avatars from text descriptions by combining mesh and neural radiance fields for different avatar components.
Contribution
It proposes a compositional 3D avatar model that improves realism and editability by using different representations for face and accessories, enabling high-quality synthesis and modifications.
Findings
Produces more realistic avatars than recent methods
Enables seamless transfer of features like hairstyles and accessories
Supports applications such as virtual try-on
Abstract
Our goal is to create a realistic 3D facial avatar with hair and accessories using only a text description. While this challenge has attracted significant recent interest, existing methods either lack realism, produce unrealistic shapes, or do not support editing, such as modifications to the hairstyle. We argue that existing methods are limited because they employ a monolithic modeling approach, using a single representation for the head, face, hair, and accessories. Our observation is that the hair and face, for example, have very different structural qualities that benefit from different representations. Building on this insight, we generate avatars with a compositional model, in which the head, face, and upper body are represented with traditional 3D meshes, and the hair, clothing, and accessories with neural radiance fields (NeRF). The model-based mesh representation provides a…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsFace recognition and analysis · 3D Shape Modeling and Analysis · Generative Adversarial Networks and Image Synthesis
