GraspGF: Learning Score-based Grasping Primitive for Human-assisting Dexterous Grasping
Tianhao Wu, Mingdong Wu, Jiyao Zhang, Yunchong Gan, Hao Dong

TL;DR
This paper introduces GraspGF, a novel approach for human-assisting dexterous grasping with anthropomorphic robotic hands, combining a learned grasping primitive and a history-based policy to adapt to user intentions and object geometry.
Contribution
It proposes a new task and a dual-module method, including a gradient-based grasping primitive and a residual policy, for adaptive, user-aware robotic grasping.
Findings
Outperforms baseline methods in experiments
Demonstrates robustness to diverse user intentions
Shows practicality in real-world applications
Abstract
The use of anthropomorphic robotic hands for assisting individuals in situations where human hands may be unavailable or unsuitable has gained significant importance. In this paper, we propose a novel task called human-assisting dexterous grasping that aims to train a policy for controlling a robotic hand's fingers to assist users in grasping objects. Unlike conventional dexterous grasping, this task presents a more complex challenge as the policy needs to adapt to diverse user intentions, in addition to the object's geometry. We address this challenge by proposing an approach consisting of two sub-modules: a hand-object-conditional grasping primitive called Grasping Gradient Field~(GraspGF), and a history-conditional residual policy. GraspGF learns `how' to grasp by estimating the gradient from a success grasping example set, while the residual policy determines `when' and at what…
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Taxonomy
TopicsRobot Manipulation and Learning · Reinforcement Learning in Robotics · Hand Gesture Recognition Systems
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
