Geometrically Consistent Partial Shape Matching
Viktoria Ehm, Paul Roetzer, Marvin Eisenberger, Maolin Gao, Florian, Bernard, Daniel Cremers

TL;DR
This paper introduces a novel method for partial 3D shape matching that ensures geometric consistency and outperforms existing algorithms in reliability and smoothness by integrating deep features into an optimization framework.
Contribution
It presents a new integer linear programming approach for partial shape matching that guarantees global optimality and incorporates deep shape features for improved accuracy.
Findings
More reliable results on partial shapes compared to existing methods
Matchings are substantially smoother than learning-based approaches
Global optimality achieved on low-resolution shapes
Abstract
Finding correspondences between 3D shapes is a crucial problem in computer vision and graphics, which is for example relevant for tasks like shape interpolation, pose transfer, or texture transfer. An often neglected but essential property of matchings is geometric consistency, which means that neighboring triangles in one shape are consistently matched to neighboring triangles in the other shape. Moreover, while in practice one often has only access to partial observations of a 3D shape (e.g. due to occlusion, or scanning artifacts), there do not exist any methods that directly address geometrically consistent partial shape matching. In this work we fill this gap by proposing to integrate state-of-the-art deep shape features into a novel integer linear programming partial shape matching formulation. Our optimization yields a globally optimal solution on low resolution shapes, which we…
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Taxonomy
Topics3D Shape Modeling and Analysis · Human Pose and Action Recognition · Human Motion and Animation
