Probabilistic Triangulation for Uncalibrated Multi-View 3D Human Pose Estimation
Boyuan Jiang, Lei Hu, Shihong Xia

TL;DR
This paper introduces a probabilistic triangulation approach that enables uncalibrated multi-view 3D human pose estimation, improving generalization and maintaining high accuracy through iterative Bayesian updates and end-to-end training.
Contribution
It proposes a novel probabilistic triangulation module that models camera pose as a distribution and updates it iteratively, allowing uncalibrated multi-view 3D pose estimation with end-to-end learning.
Findings
Outperforms other uncalibration methods on Human3.6M and CMU Panoptic datasets.
Achieves comparable results to calibration-based methods.
Enables end-to-end training with back-propagation from 3D to 2D features.
Abstract
3D human pose estimation has been a long-standing challenge in computer vision and graphics, where multi-view methods have significantly progressed but are limited by the tedious calibration processes. Existing multi-view methods are restricted to fixed camera pose and therefore lack generalization ability. This paper presents a novel Probabilistic Triangulation module that can be embedded in a calibrated 3D human pose estimation method, generalizing it to uncalibration scenes. The key idea is to use a probability distribution to model the camera pose and iteratively update the distribution from 2D features instead of using camera pose. Specifically, We maintain a camera pose distribution and then iteratively update this distribution by computing the posterior probability of the camera pose through Monte Carlo sampling. This way, the gradients can be directly back-propagated from the 3D…
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Code & Models
Videos
Probabilistic Triangulation for Uncalibrated Multi-View 3D Human Pose Estimation· youtube
Taxonomy
TopicsHuman Pose and Action Recognition · Advanced Vision and Imaging · Video Surveillance and Tracking Methods
