Poke: An open-source ray-based physical optics platform
Jaren N. Ashcraft, Ewan S. Douglas, Daewook Kim, A.J. E., Riggs, Ramya Anche, Trent Brendel, Kevin Derby, Brandon D. Dube, and Quinn Jarecki, Emory Jenkins, Kian Milani

TL;DR
Poke is an open-source Python platform that integrates ray tracing and physical optics to accurately model optical systems, including diffraction and polarization effects, facilitating advanced optical analysis for large telescopes.
Contribution
The paper introduces Poke, a novel open-source platform that combines commercial ray tracing APIs with physical optics engines for comprehensive optical modeling.
Findings
Successfully modeled diffraction and polarization effects in large telescopes.
Enabled integration of ray aberrations into diffraction simulations.
Applied to next-generation astronomical observatories.
Abstract
Integrated optical models allow for accurate prediction of the as-built performance of an optical instrument. Optical models are typically composed of a separate ray trace and diffraction model to capture both the geometrical and physical regimes of light. These models are typically separated across both open-source and commercial software that don't interface with each other directly. To bridge the gap between ray trace models and diffraction models, we have built an open-source optical analysis platform in Python called Poke that uses commercial ray tracing APIs and open-source physical optics engines to simultaneously model scalar wavefront error, diffraction, and polarization. Poke operates by storing ray data from a commercial ray tracing engine into a Python object, from which physical optics calculations can be made. We present an introduction to using Poke, and highlight the…
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Taxonomy
TopicsAdaptive optics and wavefront sensing · Astronomy and Astrophysical Research · Optical Coherence Tomography Applications
