The Best Arm Evades: Near-optimal Multi-pass Streaming Lower Bounds for Pure Exploration in Multi-armed Bandits
Sepehr Assadi, Chen Wang

TL;DR
This paper establishes near-optimal lower bounds on the number of passes required by streaming algorithms with limited memory for pure exploration in multi-armed bandits, matching existing upper bounds.
Contribution
It provides the first near-tight trade-off between sample complexity and number of passes in multi-pass streaming algorithms for pure exploration in MABs.
Findings
Any sublinear memory streaming algorithm with optimal sample complexity needs multiple passes.
The lower bound matches the best known upper bound up to lower order terms.
Answers an open question about the pass complexity in streaming pure exploration.
Abstract
We give a near-optimal sample-pass trade-off for pure exploration in multi-armed bandits (MABs) via multi-pass streaming algorithms: any streaming algorithm with sublinear memory that uses the optimal sample complexity of requires passes. Here, is the number of arms and is the reward gap between the best and the second-best arms. Our result matches the -pass algorithm of Jin et al. [ICML'21] (up to lower order terms) that only uses memory and answers an open question posed by Assadi and Wang [STOC'20].
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Taxonomy
TopicsAdvanced Bandit Algorithms Research · Machine Learning and Algorithms · Optimization and Search Problems
