Sparse 3D Reconstruction via Object-Centric Ray Sampling
Llukman Cerkezi, Paolo Favaro

TL;DR
This paper introduces a novel object-centric ray sampling method for sparse 3D reconstruction that combines neural and mesh representations, leading to more efficient training and state-of-the-art results without extra supervision.
Contribution
The work presents a new sampling scheme that shares rays among views and leverages mesh geometry, improving 3D reconstruction from sparse views without additional supervision.
Findings
Achieves state-of-the-art 3D reconstruction accuracy.
Operates effectively with sparse view inputs.
Does not require segmentation mask supervision.
Abstract
We propose a novel method for 3D object reconstruction from a sparse set of views captured from a 360-degree calibrated camera rig. We represent the object surface through a hybrid model that uses both an MLP-based neural representation and a triangle mesh. A key contribution in our work is a novel object-centric sampling scheme of the neural representation, where rays are shared among all views. This efficiently concentrates and reduces the number of samples used to update the neural model at each iteration. This sampling scheme relies on the mesh representation to ensure also that samples are well-distributed along its normals. The rendering is then performed efficiently by a differentiable renderer. We demonstrate that this sampling scheme results in a more effective training of the neural representation, does not require the additional supervision of segmentation masks, yields state…
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Taxonomy
TopicsAdvanced Vision and Imaging · Optical measurement and interference techniques · Robotics and Sensor-Based Localization
