Dense Voxel 3D Reconstruction Using a Monocular Event Camera
Haodong Chen, Vera Chung, Li Tan, Xiaoming Chen

TL;DR
This paper introduces a pioneering method for dense 3D reconstruction using only a single event camera, demonstrating promising results and providing a new synthetic dataset to facilitate further research.
Contribution
The paper presents the first approach for dense 3D reconstruction with a single event camera, bypassing complex pipelines used in prior multi-camera or semi-dense methods.
Findings
Produces visually distinguishable dense 3D reconstructions
Creates a synthetic dataset with nearly 40,000 object scans
Demonstrates feasibility of single event camera 3D reconstruction
Abstract
Event cameras are sensors inspired by biological systems that specialize in capturing changes in brightness. These emerging cameras offer many advantages over conventional frame-based cameras, including high dynamic range, high frame rates, and extremely low power consumption. Due to these advantages, event cameras have increasingly been adapted in various fields, such as frame interpolation, semantic segmentation, odometry, and SLAM. However, their application in 3D reconstruction for VR applications is underexplored. Previous methods in this field mainly focused on 3D reconstruction through depth map estimation. Methods that produce dense 3D reconstruction generally require multiple cameras, while methods that utilize a single event camera can only produce a semi-dense result. Other single-camera methods that can produce dense 3D reconstruction rely on creating a pipeline that either…
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