Learning to Navigate from Scratch using World Models and Curiosity: the Good, the Bad, and the Ugly
Daria de Tinguy, Sven Remmery, Pietro Mazzaglia, Tim Verbelen, Bart, Dhoedt

TL;DR
This paper introduces a navigation system combining world models with curiosity-driven exploration, demonstrating rapid environment coverage in simulations but facing challenges in larger, dynamic real-world settings.
Contribution
It presents an integrated approach for autonomous navigation that leverages curiosity and world models, highlighting the importance of adaptability in complex environments.
Findings
Rapid exploration in simulated environments
Challenges in scaling to larger, dynamic real-world environments
Need for more adaptable world models
Abstract
Learning to navigate unknown environments from scratch is a challenging problem. This work presents a system that integrates world models with curiosity-driven exploration for autonomous navigation in new environments. We evaluate performance through simulations and real-world experiments of varying scales and complexities. In simulated environments, the approach rapidly and comprehensively explores the surroundings. Real-world scenarios introduce additional challenges. Despite demonstrating promise in a small controlled environment, we acknowledge that larger and dynamic environments can pose challenges for the current system. Our analysis emphasizes the significance of developing adaptable and robust world models that can handle environmental changes to prevent repetitive exploration of the same areas.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Image and Video Retrieval Techniques · Multimodal Machine Learning Applications · Robotics and Sensor-Based Localization
