Efficient Ray Sampling for Radiance Fields Reconstruction
Shilei Sun, Ming Liu, Zhongyi Fan, Yuxue Liu, Chengwei Lv, Liquan, Dong, Lingqin Kong (Beijing Institute of Technology, China)

TL;DR
This paper introduces a novel ray sampling method for neural radiance fields that accelerates training and improves rendering quality by focusing on informative pixel regions, reducing redundancy.
Contribution
It proposes a guided sampling strategy based on pixel and depth variation, enhancing training efficiency and rendering accuracy in NeRF models.
Findings
Faster convergence of NeRF training.
Improved rendering quality in complex regions.
Outperforms state-of-the-art methods on benchmarks.
Abstract
Accelerating neural radiance fields training is of substantial practical value, as the ray sampling strategy profoundly impacts network convergence. More efficient ray sampling can thus directly enhance existing NeRF models' training efficiency. We therefore propose a novel ray sampling approach for neural radiance fields that improves training efficiency while retaining photorealistic rendering results. First, we analyze the relationship between the pixel loss distribution of sampled rays and rendering quality. This reveals redundancy in the original NeRF's uniform ray sampling. Guided by this finding, we develop a sampling method leveraging pixel regions and depth boundaries. Our main idea is to sample fewer rays in training views, yet with each ray more informative for scene fitting. Sampling probability increases in pixel areas exhibiting significant color and depth variation,…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · 3D Shape Modeling and Analysis
