GridPull: Towards Scalability in Learning Implicit Representations from 3D Point Clouds
Chao Chen, Yu-Shen Liu, Zhizhong Han

TL;DR
GridPull introduces a scalable, efficient approach for learning implicit surface representations from large 3D point clouds by using grid-based distance fields and a novel loss function, outperforming existing methods in speed and accuracy.
Contribution
The paper proposes a neural-free, grid-based method for scalable surface reconstruction that improves inference speed and accuracy without relying on neural network overfitting.
Findings
Achieves faster inference than neural network-based methods.
Maintains high accuracy in surface reconstruction.
Demonstrates superiority on shape and scene benchmarks.
Abstract
Learning implicit representations has been a widely used solution for surface reconstruction from 3D point clouds. The latest methods infer a distance or occupancy field by overfitting a neural network on a single point cloud. However, these methods suffer from a slow inference due to the slow convergence of neural networks and the extensive calculation of distances to surface points, which limits them to small scale points. To resolve the scalability issue in surface reconstruction, we propose GridPull to improve the efficiency of learning implicit representations from large scale point clouds. Our novelty lies in the fast inference of a discrete distance field defined on grids without using any neural components. To remedy the lack of continuousness brought by neural networks, we introduce a loss function to encourage continuous distances and consistent gradients in the field during…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · 3D Surveying and Cultural Heritage
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
