NimbRo wins ANA Avatar XPRIZE Immersive Telepresence Competition: Human-Centric Evaluation and Lessons Learned
Christian Lenz, Max Schwarz, Andre Rochow, Bastian P\"atzold, Raphael, Memmesheimer, Michael Schreiber, and Sven Behnke

TL;DR
This paper describes a human-centric immersive telepresence avatar system that won the ANA Avatar XPRIZE, highlighting its design, operation, training, and user evaluation to demonstrate its effectiveness and usability.
Contribution
The paper introduces a novel immersive telepresence avatar system with advanced manipulation, locomotion, and communication features, and shares lessons learned from winning the ANA Avatar XPRIZE.
Findings
System achieved successful competition results
User study shows high intuitiveness and ease of use
Lessons learned improve future telepresence system design
Abstract
Robotic avatar systems can enable immersive telepresence with locomotion, manipulation, and communication capabilities. We present such an avatar system, based on the key components of immersive 3D visualization and transparent force-feedback telemanipulation. Our avatar robot features an anthropomorphic upper body with dexterous hands. The remote human operator drives the arms and fingers through an exoskeleton-based operator station, which provides force feedback both at the wrist and for each finger. The robot torso is mounted on a holonomic base, providing omnidirectional locomotion on flat floors, controlled using a 3D rudder device. Finally, the robot features a 6D movable head with stereo cameras, which stream images to a VR display worn by the operator. Movement latency is hidden using spherical rendering. The head also carries a telepresence screen displaying an animated image…
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Taxonomy
TopicsVirtual Reality Applications and Impacts · Human Motion and Animation · Teleoperation and Haptic Systems
