ERA*: Enhanced Relaxed A* algorithm for Solving the Shortest Path Problem in Regular Grid Maps
Adel Ammar

TL;DR
This paper presents ERA*, an efficient algorithm for shortest path problems in regular grid maps, offering significant improvements in speed and memory usage over existing algorithms like RA* and A* through a novel lookup matrix approach.
Contribution
ERA* generalizes Hadlock's algorithm to G8 grids, achieving faster computation and reduced memory requirements while maintaining solution optimality compared to RA*.
Findings
ERA* is 2.25 times faster than RA* on average.
ERA* is 17 times faster than A* on average.
ERA* requires less memory by not storing G score matrices.
Abstract
This paper introduces a novel algorithm for solving the point-to-point shortest path problem in a static regular 8-neighbor connectivity (G8) grid. This algorithm can be seen as a generalization of Hadlock algorithm to G8 grids, and is shown to be theoretically equivalent to the relaxed () algorithm in terms of the provided solution's path length, but with substantial time and memory savings, due to a completely different computation strategy, based on defining a set of lookup matrices. Through an experimental study on grid maps of various types and sizes (1290 runs on 43 maps), it is proven to be 2.25 times faster than and 17 times faster than the original , in average. Moreover, it is more memory-efficient, since it does not need to store a G score matrix.
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Taxonomy
TopicsData Management and Algorithms · Graph Theory and Algorithms · Computational Geometry and Mesh Generation
