Explore and Tell: Embodied Visual Captioning in 3D Environments
Anwen Hu, Shizhe Chen, Liang Zhang, Qin Jin

TL;DR
This paper introduces Embodied Captioning, a task where an agent navigates 3D environments to generate detailed scene descriptions, supported by a new dataset and a novel model that outperforms baselines.
Contribution
It proposes the Embodied Captioning task, creates the ET-Cap dataset, and develops the CaBOT model combining navigation and captioning for comprehensive scene understanding.
Findings
CaBOT outperforms baseline models in descriptive accuracy
The ET-Cap dataset contains 10K annotated 3D scenes
Navigation improves caption quality in complex environments
Abstract
While current visual captioning models have achieved impressive performance, they often assume that the image is well-captured and provides a complete view of the scene. In real-world scenarios, however, a single image may not offer a good viewpoint, hindering fine-grained scene understanding. To overcome this limitation, we propose a novel task called Embodied Captioning, which equips visual captioning models with navigation capabilities, enabling them to actively explore the scene and reduce visual ambiguity from suboptimal viewpoints. Specifically, starting at a random viewpoint, an agent must navigate the environment to gather information from different viewpoints and generate a comprehensive paragraph describing all objects in the scene. To support this task, we build the ET-Cap dataset with Kubric simulator, consisting of 10K 3D scenes with cluttered objects and three annotated…
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Videos
Explore and Tell: Embodied Visual Captioning in 3D Environments· youtube
Taxonomy
TopicsMultimodal Machine Learning Applications · Human Pose and Action Recognition · Advanced Image and Video Retrieval Techniques
