Hand Dominance and Congruence for Wrist-worn Haptics using Custom Voice-Coil Actuation
Ayoade Adeyemi, Umit Sen, Samet Mert Ercan, Mine Sarac

TL;DR
This paper introduces CoWrHap, a wrist-worn haptic device with custom voice coil actuation, and investigates how hand dominance and congruence affect user perception and experience in virtual interactions.
Contribution
The paper presents a novel wrist-worn haptic device and examines the effects of hand dominance and hand-wrist congruence on haptic perception and user experience through experimental evaluation.
Findings
Participants performed better with non-congruent mapping.
Participants reported better experiences with congruent mapping.
No significant difference in task performance based on hand dominance.
Abstract
During virtual interactions, rendering haptic feedback on a remote location (like the wrist) instead of the fingertips freeing users' hands from mechanical devices. This allows for real interactions while still providing information regarding the mechanical properties of virtual objects. In this paper, we present CoWrHap -- a novel wrist-worn haptic device with custom-made voice coil actuation to render force feedback. Then, we investigate the impact of asking participants to use their dominant or non-dominant hand for virtual interactions and the best mapping between the active hand and the wrist receiving the haptic feedback, which can be defined as hand-wrist congruence through a user experiment based on a stiffness discrimination task. Our results show that participants performed the tasks (i) better with non-congruent mapping but reported better experiences with congruent mapping,…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsTactile and Sensory Interactions · Teleoperation and Haptic Systems · Motor Control and Adaptation
