O$^2$-Recon: Completing 3D Reconstruction of Occluded Objects in the Scene with a Pre-trained 2D Diffusion Model
Yubin Hu, Sheng Ye, Wang Zhao, Matthieu Lin, Yuze He, Yu-Hui Wen, Ying, He, Yong-Jin Liu

TL;DR
This paper introduces O$^2$-Recon, a novel framework that leverages a pre-trained 2D diffusion model and a cascaded network architecture to improve 3D reconstruction of occluded objects from RGB-D videos, achieving state-of-the-art results.
Contribution
The paper presents a new method combining 2D diffusion in-painting, minimal human-in-the-loop mask generation, and a cascaded network for predicting signed distance fields, enhancing 3D object reconstruction.
Findings
Achieves state-of-the-art accuracy in object reconstruction.
Effectively reconstructs occluded and hidden object parts.
Utilizes semantic consistency loss for better unseen view reconstruction.
Abstract
Occlusion is a common issue in 3D reconstruction from RGB-D videos, often blocking the complete reconstruction of objects and presenting an ongoing problem. In this paper, we propose a novel framework, empowered by a 2D diffusion-based in-painting model, to reconstruct complete surfaces for the hidden parts of objects. Specifically, we utilize a pre-trained diffusion model to fill in the hidden areas of 2D images. Then we use these in-painted images to optimize a neural implicit surface representation for each instance for 3D reconstruction. Since creating the in-painting masks needed for this process is tricky, we adopt a human-in-the-loop strategy that involves very little human engagement to generate high-quality masks. Moreover, some parts of objects can be totally hidden because the videos are usually shot from limited perspectives. To ensure recovering these invisible areas, we…
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Taxonomy
TopicsAdvanced Vision and Imaging · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
MethodsDiffusion
