Stackelberg-Pareto Synthesis with Quantitative Reachability Objectives
Thomas Brihaye, V\'eronique Bruy\`ere, Gaspard Reghem

TL;DR
This paper investigates the Stackelberg-Pareto synthesis problem in weighted graph games with quantitative reachability objectives, establishing its NEXPTIME-completeness and extending prior work from Boolean to quantitative settings.
Contribution
It extends the analysis of Stackelberg-Pareto synthesis to weighted graphs with quantitative reachability, providing complexity results for this class of problems.
Findings
The problem is NEXPTIME-complete.
Extension from Boolean to quantitative reachability objectives.
Provides complexity classification for weighted graph games.
Abstract
In this paper, we deepen the study of two-player Stackelberg games played on graphs in which Player announces a strategy and Player , having several objectives, responds rationally by following plays providing him Pareto-optimal payoffs given the strategy of Player . The Stackelberg-Pareto synthesis problem, asking whether Player can announce a strategy which satisfies his objective, whatever the rational response of Player , has been recently investigated for -regular objectives. We solve this problem for weighted graph games and quantitative reachability objectives such that Player wants to reach his target set with a total cost less than some given upper bound. We show that it is NEXPTIME-complete, as for Boolean reachability objectives.
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Taxonomy
TopicsSemantic Web and Ontologies · Natural Language Processing Techniques
