Scientific modeling of Optical 3D Measuring Devices based on GPU-accelerated Ray Tracing using the NVIDIA OptiX Engine
Andrej Keksel, Samuel Schmidt, Dietrich Beck, J\"org Seewig

TL;DR
This paper presents a GPU-accelerated ray tracing approach using NVIDIA OptiX for flexible and high-performance optical 3D modeling, demonstrated through realistic focus variation instrument simulations and virtual measurements.
Contribution
It introduces a customizable, GPU-accelerated ray tracing framework for optical modeling, overcoming limitations of traditional CPU-based software.
Findings
Simulated over 1 billion light rays per image
Generated over 100 image stacks for virtual measurements
Achieved high accuracy in virtual vs. real images
Abstract
Scientific optical 3D modeling requires the possibility to implement highly flexible and customizable mathematical models as well as high computing power. However, established ray tracing software for optical design and modeling purposes often has limitations in terms of access to underlying mathematical models and the possibility of accelerating the mostly CPU-based computation. To address these limitations, we propose the use of NVIDIA's OptiX Ray Tracing Engine as a highly flexible and high-performing alternative. OptiX offers a highly customizable ray tracing framework with onboard GPU support for parallel computing, as well as access to optimized ray tracing algorithms for accelerated computation. To demonstrate the capabilities of our approach, a realistic focus variation instrument is modeled, describing optical instrument components (light sources, lenses, detector, etc.) as…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Optical Sensing Technologies · Advanced Vision and Imaging
