Multi-level Map Construction for Dynamic Scenes
Xinggang Hu

TL;DR
This paper presents a multi-level map construction system for dynamic scenes in visual SLAM, integrating object tracking, clustering, and depth data to create accurate static and dynamic maps for improved localization and mapping.
Contribution
It introduces a novel multi-level map construction framework specifically designed for dynamic environments, including specialized algorithms for plane and object map creation.
Findings
Constructed dense point cloud and octree maps with high accuracy.
Validated algorithms on public datasets and real-world scenarios.
Demonstrated effective dynamic object tracking using the constructed maps.
Abstract
In dynamic scenes, both localization and mapping in visual SLAM face significant challenges. In recent years, numerous outstanding research works have proposed effective solutions for the localization problem. However, there has been a scarcity of excellent works focusing on constructing long-term consistent maps in dynamic scenes, which severely hampers map applications. To address this issue, we have designed a multi-level map construction system tailored for dynamic scenes. In this system, we employ multi-object tracking algorithms, DBSCAN clustering algorithm, and depth information to rectify the results of object detection, accurately extract static point clouds, and construct dense point cloud maps and octree maps. We propose a plane map construction algorithm specialized for dynamic scenes, involving the extraction, filtering, data association, and fusion optimization of planes…
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Taxonomy
TopicsRobotics and Sensor-Based Localization · Remote Sensing and LiDAR Applications · Robotic Path Planning Algorithms
