Pixel to policy: DQN Encoders for within & cross-game reinforcement learning
Ashrya Agrawal, Priyanshi Shah, Sourabh Prakash

TL;DR
This paper investigates transfer learning in reinforcement learning by using DQN encoders trained on multiple games, achieving high performance with fewer episodes and exploring cross-game transfer for universal game agents.
Contribution
It introduces a transfer learning approach with DQN encoders trained across multiple environments, demonstrating improved efficiency and performance over training from scratch.
Findings
DQN achieves a mean episode reward of 46.16, surpassing human performance with only 20k episodes.
The model attains mean rewards of 533.42 and 402.17 on Assault and Space Invaders, respectively.
Transfer learning with pre-trained encoders enhances learning efficiency across different games.
Abstract
Reinforcement Learning can be applied to various tasks, and environments. Many of these environments have a similar shared structure, which can be exploited to improve RL performance on other tasks. Transfer learning can be used to take advantage of this shared structure, by learning policies that are transferable across different tasks and environments and can lead to more efficient learning as well as improved performance on a wide range of tasks. This work explores as well as compares the performance between RL models being trained from the scratch and on different approaches of transfer learning. Additionally, the study explores the performance of a model trained on multiple game environments, with the goal of developing a universal game-playing agent as well as transfer learning a pre-trained encoder using DQN, and training it on the same game or a different game. Our DQN model…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsReinforcement Learning in Robotics
MethodsDense Connections · Convolution · Q-Learning · Deep Q-Network
