Fight or Flight: Cosmic Ray-Induced Phonons and the Quantum Surface Code
Bernard Ousmane Sane, Rodney Van Meter, Michal Hajdu\v{s}ek

TL;DR
This paper proposes a hybrid hardware-software strategy using the surface code to mitigate cosmic ray-induced errors in quantum computers by relocating logical qubits away from error epicenters, significantly reducing data loss.
Contribution
It introduces a novel approach of moving logical qubits to avoid cosmic ray errors, detailing hardware requirements, qubit mapping, and code distance considerations.
Findings
Reduces logical qubit failure probability from 100% to 4-15%.
Analyzes cosmic ray events near and far from surface code holes.
Provides a practical framework for implementing qubit relocation.
Abstract
Recent work has identified cosmic ray events as an error source limiting the lifetime of quantum data. These errors are correlated and affect a large number of qubits, leading to the loss of data across a quantum chip. Previous works attempting to address the problem in hardware or by building distributed systems still have limitations. We approach the problem from a different perspective, developing a new hybrid hardware-software-based strategy based on the 2-D surface code, assuming the parallel development of a hardware strategy that limits the phonon propagation radius. We propose to flee the area: move the logical qubits far enough away from the strike's epicenter to maintain our logical information. Specifically, we: (1) establish the minimum hardware requirements needed for our approach; (2) propose a mapping for moving logical qubits; and (3) evaluate the possible choice of the…
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Taxonomy
TopicsQuantum Computing Algorithms and Architecture · Quantum Information and Cryptography · Low-power high-performance VLSI design
