A Large-Scale Feasibility Study of Screen-based 3D Visualization and Augmented Reality Tools for Human Anatomy Education: Exploring Gender Perspectives in Learning Experience
Roghayeh Leila Barmaki, Kangsoo Kim, Zhang Guo, Qile Wang, Kevin Yu,, Rebecca Pearlman, and Nassir Navab

TL;DR
This study evaluates the effectiveness of screen-based 3D visualization and AR tools in anatomy education, revealing improved learning experiences and gender-based differences among premedical students.
Contribution
It introduces two novel in-house AR and 3D visualization tools for anatomy learning and assesses their impact through a large-scale user study.
Findings
AR and 3D tools improved learning experience scores
Gender differences influenced learning experience perceptions
Knowledge retention was similar across methods
Abstract
Anatomy education is an indispensable part of medical training, but traditional methods face challenges like limited resources for dissection in large classes and difficulties understanding 2D anatomy in textbooks. Advanced technologies, such as 3D visualization and augmented reality (AR), are transforming anatomy learning. This paper presents two in-house solutions that use handheld tablets or screen-based AR to visualize 3D anatomy models with informative labels and in-situ visualizations of the muscle anatomy. To assess these tools, a user study of muscle anatomy education involved 236 premedical students in dyadic teams, with results showing that the tablet-based 3D visualization and screen-based AR tools led to significantly higher learning experience scores than traditional textbook. While knowledge retention didn't differ significantly, ethnographic and gender analysis showed…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAnatomy and Medical Technology · Surgical Simulation and Training · Augmented Reality Applications
