Stability of Multi-Agent Learning: Convergence in Network Games with Many Players
Aamal Hussain, Dan Leonte, Francesco Belardinelli, Georgios, Piliouras

TL;DR
This paper investigates the convergence of multi-agent Q-Learning in network games, revealing conditions under which stable learning occurs regardless of the number of players, depending on interaction and network structure.
Contribution
It provides a sufficient condition for convergence of Q-Learning dynamics in network games that is independent of the total number of agents, focusing on interaction and network properties.
Findings
Convergence condition depends on pairwise interactions and network structure.
Stable learning dynamics are achievable with many agents under certain network conditions.
The convergence condition is explicitly independent of the number of players.
Abstract
The behaviour of multi-agent learning in many player games has been shown to display complex dynamics outside of restrictive examples such as network zero-sum games. In addition, it has been shown that convergent behaviour is less likely to occur as the number of players increase. To make progress in resolving this problem, we study Q-Learning dynamics and determine a sufficient condition for the dynamics to converge to a unique equilibrium in any network game. We find that this condition depends on the nature of pairwise interactions and on the network structure, but is explicitly independent of the total number of agents in the game. We evaluate this result on a number of representative network games and show that, under suitable network conditions, stable learning dynamics can be achieved with an arbitrary number of agents.
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Taxonomy
TopicsExperimental Behavioral Economics Studies · Game Theory and Applications
MethodsQ-Learning
