3D-LLM: Injecting the 3D World into Large Language Models
Yining Hong, Haoyu Zhen, Peihao Chen, Shuhong Zheng, Yilun Du,, Zhenfang Chen, Chuang Gan

TL;DR
This paper introduces 3D-LLMs, a new class of language models grounded in 3D spatial concepts, capable of performing diverse 3D-related tasks by integrating 3D point cloud data with language understanding.
Contribution
The work presents a novel framework for 3D-LLMs that incorporate 3D spatial information into language models, enabling new capabilities and improved performance on 3D tasks.
Findings
Outperforms state-of-the-art on ScanQA with a 9% BLEU-1 score increase
Achieves superior results on 3D captioning, task composition, and dialogue datasets
Demonstrates ability to perform tasks beyond existing LLMs and VLMs
Abstract
Large language models (LLMs) and Vision-Language Models (VLMs) have been proven to excel at multiple tasks, such as commonsense reasoning. Powerful as these models can be, they are not grounded in the 3D physical world, which involves richer concepts such as spatial relationships, affordances, physics, layout, and so on. In this work, we propose to inject the 3D world into large language models and introduce a whole new family of 3D-LLMs. Specifically, 3D-LLMs can take 3D point clouds and their features as input and perform a diverse set of 3D-related tasks, including captioning, dense captioning, 3D question answering, task decomposition, 3D grounding, 3D-assisted dialog, navigation, and so on. Using three types of prompting mechanisms that we design, we are able to collect over 300k 3D-language data covering these tasks. To efficiently train 3D-LLMs, we first utilize a 3D feature…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Natural Language Processing Techniques · Topic Modeling
