Scenario Sampling for Large Supermodular Games
Bryan S. Graham, Andrin Pelican

TL;DR
This paper presents a novel importance sampling algorithm that efficiently evaluates the likelihood function of large supermodular binary-action games, enabling practical maximum likelihood estimation in complex, high-dimensional strategic settings.
Contribution
It introduces a new simulation algorithm for likelihood evaluation in large supermodular games, overcoming computational challenges of traditional methods.
Findings
Efficient likelihood simulation with modest simulation draws.
Applicable to large-scale games with thousands of strategic actions.
Facilitates maximum likelihood estimation in complex strategic models.
Abstract
This paper introduces a simulation algorithm for evaluating the log-likelihood function of a large supermodular binary-action game. Covered examples include (certain types of) peer effect, technology adoption, strategic network formation, and multi-market entry games. More generally, the algorithm facilitates simulated maximum likelihood (SML) estimation of games with large numbers of players, , and/or many binary actions per player, (e.g., games with tens of thousands of strategic actions, ). In such cases the likelihood of the observed pure strategy combination is typically (i) very small and (ii) a -fold integral who region of integration has a complicated geometry. Direct numerical integration, as well as accept-reject Monte Carlo integration, are computationally impractical in such settings. In contrast, we introduce a novel importance sampling algorithm…
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Taxonomy
TopicsProbability and Risk Models · Financial Risk and Volatility Modeling · Credit Risk and Financial Regulations
