Patrolling Grids with a Bit of Memory
Michael Amir, Dmitry Rabinovich, Alfred M. Bruckstein

TL;DR
This paper investigates the minimal memory requirements for a mobile agent to patrol grid graphs, showing that with just 1 bit of memory and limited sensing, the agent can patrol any d-dimensional grid, highlighting the efficiency of minimal memory strategies.
Contribution
It provides an exact characterization of grid graphs patrolable with zero memory and introduces a 1-bit memory algorithm capable of patrolling any d-dimensional grid graph.
Findings
Impossible to patrol some grid graphs with 0 bits of memory.
A 1-bit memory algorithm can patrol any d-dimensional grid.
The techniques may extend to other regular environments.
Abstract
This work addresses the challenge of patrolling regular grid graphs of any dimension using a single mobile agent with minimal memory and limited sensing range. We show that it is impossible to patrol some grid graphs with bits of memory, regardless of sensing range, and give an exact characterization of those grid graphs that can be patrolled with bits of memory and sensing range . On the other hand, we show that an algorithm exists using bit of memory and that patrols any -dimensional grid graph. This result is surprising given that the agent must be able to move in distinct directions to patrol, while bit of memory allows specifying only two directions per sensory input. Our -bit patrolling algorithm handles this by carefully exploiting a small state-space to access all the needed directions while avoiding getting stuck. Overall, our results give…
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Taxonomy
TopicsOptimization and Search Problems · Computational Geometry and Mesh Generation · Robotic Path Planning Algorithms
