Asymmetric Feedback Learning in Online Convex Games
Zifan Wang, Xinlei Yi, Yi Shen, Michael M. Zavlanos, and Karl H. Johansson

TL;DR
This paper introduces an asymmetric learning algorithm for convex games with heterogeneous agents, combining first- and zeroth-order information, and demonstrates its effectiveness through theoretical analysis and numerical experiments.
Contribution
It proposes a novel asymmetric learning algorithm that integrates different agent information mechanisms and analyzes its convergence and regret in convex games.
Findings
Algorithm performs between pure first- and zeroth-order methods.
Adjusting the number of zeroth-order agents tunes performance.
Numerical experiments validate the theoretical results.
Abstract
This paper considers convex games involving multiple agents that aim to minimize their own cost functions using locally available information. A common assumption in the study of such games is that the agents are symmetric, meaning that they have access to the same type of information. Here we lift this assumption, which is often violated in practice, and instead consider asymmetric agents; specifically, we assume some agents have access to first-order gradient information and others have access to the zeroth-order oracles (cost function evaluations). We propose an asymmetric learning algorithm that combines the agent information mechanisms. We analyze the regret and Nash equilibrium convergence of this algorithm for convex and strongly monotone games, respectively. Specifically, we show that our algorithm always performs between pure first- and zeroth-order methods, and can match the…
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Taxonomy
TopicsAdvanced Bandit Algorithms Research · Adaptive Dynamic Programming Control · Optimization and Search Problems
