Efficient coding of 360{\deg} videos exploiting inactive regions in projection formats
Christian Herglotz, Mohammadreza Jamali, St\'ephane Coulombe and, Carlos Vazquez, Ahmad Vakili

TL;DR
This paper introduces a method to improve 360-degree video encoding efficiency by exploiting inactive regions, leading to significant bitrate savings without quality loss.
Contribution
It proposes a novel approach that leverages inactive regions in projection formats to optimize encoding processes in 360° videos.
Findings
Achieves up to 10% bitrate savings
Neglects inactive regions in optimization processes
Maintains video quality while reducing bitrate
Abstract
This paper presents an efficient method for encoding common projection formats in 360 video coding, in which we exploit inactive regions. These regions are ignored in the reconstruction of the equirectangular format or the viewport in virtual reality applications. As the content of these pixels is irrelevant, we neglect the corresponding pixel values in ratedistortion optimization, residual transformation, as well as inloop filtering and achieve bitrate savings of up to 10%.
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