Collision Detection for Multi-Robot Motion Planning with Efficient Quad-Tree Update and Skipping
Abdel Zaro (1), Ardalan Tajbakhsh (2), Aaron M. Johnson (2) ((1), University of California, Berkeley, (2) Carnegie Mellon University)

TL;DR
This paper introduces USQ, an efficient quad-tree based collision checking method that significantly reduces collision checks and time in multi-robot motion planning, outperforming existing approaches in large robot teams.
Contribution
The paper proposes USQ, a novel quad-tree extension with efficient updates and boundary handling, improving collision detection speed and accuracy in multi-robot scenarios.
Findings
USQ reduces collision checks and time compared to baselines.
USQ detects all collisions in large robot teams, outperforming RQ.
USQ scales effectively with number of robots and environment size.
Abstract
This paper presents a novel and efficient collision checking approach called Updating and Collision Check Skipping Quad-tree (USQ) for multi-robot motion planning. USQ extends the standard quad-tree data structure through a time-efficient update mechanism, which significantly reduces the total number of collision checks and the collision checking time. In addition, it handles transitions at the quad-tree quadrant boundaries based on worst-case trajectories of agents. These extensions make quad-trees suitable for efficient collision checking in multi-robot motion planning of large robot teams. We evaluate the efficiency of USQ in comparison with Regenerating Quad-tree (RQ) from scratch at each timestep and naive pairwise collision checking across a variety of randomized environments. The results indicate that USQ significantly reduces the number of collision checks and the collision…
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Taxonomy
TopicsSoftware Testing and Debugging Techniques · Formal Methods in Verification · Robotic Path Planning Algorithms
