Contract-Based Distributed Synthesis in Two-Objective Parity Games
Ashwani Anand, Satya Prakash Nayak, Anne-Kathrin Schmuck

TL;DR
This paper introduces a new method for decentralized synthesis in two-player parity games, enabling independent strategy choices while ensuring correctness and cooperation in system design.
Contribution
It presents a novel approach to compute assume-guarantee contracts and permissive strategy templates for distributed synthesis in two-objective parity games, with complete and terminating algorithms.
Findings
Method effectively decentralizes strategy choices.
Ensures compatibility and correctness of strategies.
Demonstrates advantages over existing techniques.
Abstract
We present a novel method to compute in non-zerosum two-player games over finite graphs where each player has a different -regular winning condition. Given a game graph and two parity winning conditions and over , we compute () for each Player . Within a , is a which collects an infinite number of winning strategies for Player under the assumption that Player chooses any strategy from the . The main feature of 's is their power to -- if the two player's 's are compatible, they provide a pair of new local specifications…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsFormal Methods in Verification · Logic, programming, and type systems · Logic, Reasoning, and Knowledge
