
TL;DR
This paper explores the design of accessible mixed-initiative video games that integrate AI co-creation, demonstrating how game mechanics influence storytelling, player strategies, and perceptions through a prototype and user study.
Contribution
It introduces Snake Story, a novel mixed-initiative game combining AI-generated content with gameplay, and provides empirical insights into player-AI interaction dynamics.
Findings
Game mechanics significantly influence story output and player strategies.
Players with different backgrounds prefer different game versions.
Mixed-initiative design can enhance engagement and creativity.
Abstract
The development of Artificial Intelligence (AI) enables humans to co-create content with machines. The unexpectedness of AI-generated content can bring inspiration and entertainment to users. However, the co-creation interactions are always designed for content creators and have poor accessibility. To explore gamification of mixed-initiative co-creation and make human-AI interactions accessible and fun for players, I prototyped Snake Story, a mixed-initiative game where players can select AI-generated texts to write a story of a snake by playing a "Snake" like game. A controlled experiment was conducted to investigate the dynamics of player-AI interactions with and without the game component in the designed interface. As a result of a study with 11 players (n=11), I found that players utilized different strategies when playing with the two versions, game mechanics significantly affected…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsEducational Games and Gamification · Virtual Reality Applications and Impacts · Digital Games and Media
