Sketch-A-Shape: Zero-Shot Sketch-to-3D Shape Generation
Aditya Sanghi, Pradeep Kumar Jayaraman, Arianna Rampini, Joseph, Lambourne, Hooman Shayani, Evan Atherton, Saeid Asgari Taghanaki

TL;DR
This paper introduces Sketch-A-Shape, a zero-shot method that leverages pre-trained vision models to generate 3D shapes from sketches without needing paired datasets, effectively handling various sketch abstractions.
Contribution
It demonstrates that features from large pre-trained vision models can be used to generate 3D shapes from sketches in a zero-shot manner, bypassing the need for paired training data.
Findings
Effective zero-shot 3D shape generation from sketches.
Robustness to different levels of sketch abstraction.
No requirement for paired sketch-shape datasets during training.
Abstract
Significant progress has recently been made in creative applications of large pre-trained models for downstream tasks in 3D vision, such as text-to-shape generation. This motivates our investigation of how these pre-trained models can be used effectively to generate 3D shapes from sketches, which has largely remained an open challenge due to the limited sketch-shape paired datasets and the varying level of abstraction in the sketches. We discover that conditioning a 3D generative model on the features (obtained from a frozen large pre-trained vision model) of synthetic renderings during training enables us to effectively generate 3D shapes from sketches at inference time. This suggests that the large pre-trained vision model features carry semantic signals that are resilient to domain shifts, i.e., allowing us to use only RGB renderings, but generalizing to sketches at inference time.…
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Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Advanced Vision and Imaging
