Symmetric Case of Locks, Bombs and Testing Model
Isaac M. Sonin

TL;DR
This paper introduces a game-theoretic model where a defender protects sites with locks and an attacker destroys them with bombs, incorporating imperfect testing to determine optimal resource allocation strategies.
Contribution
It presents the first analysis of a Locks-Bombs-Testing model with imperfect testing, focusing on identical sites and fixed lock numbers for the defender.
Findings
Derived optimal strategies for the special case of identical sites.
Analyzed the impact of imperfect testing on resource allocation.
Provided insights into strategic decision-making under uncertainty.
Abstract
We present a Defense/Attack resource allocation model, where Defender has some number of ``locks" to protect vulnerable boxes (sites), and Attacker is trying to destroy these boxes, having ``bombs" that can be placed into the boxes. Similar models were studied in game theory - (Colonel) Blotto games, but our model has a feature absent in the previous literature. Attacker tests the vulnerability of all sites before allocating her resources, and these tests are not perfect, i.e., a test can be positive for a box without a lock and negative for a box with a lock. We describe the optimal strategies for a special case of a general Locks-Bombs-Testing (LBT) model when all boxes are identical and the Defender has a fixed number of locks.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsInformation and Cyber Security · Terrorism, Counterterrorism, and Political Violence · Game Theory and Applications
