Online Learning and Solving Infinite Games with an ERM Oracle
Angelos Assos, Idan Attias, Yuval Dagan, Constantinos Daskalakis,, Maxwell Fishelson

TL;DR
This paper introduces online learning algorithms for infinite games that rely solely on ERM or best response oracles, achieving finite or sublinear regret and convergence to equilibrium in various game settings.
Contribution
It presents new online algorithms using only ERM or best response oracles, with regret bounds and equilibrium convergence guarantees for infinite and large games.
Findings
Finite regret in realizable online classification
Sublinear regret in agnostic setting
Convergence to approximate equilibria in large games
Abstract
While ERM suffices to attain near-optimal generalization error in the stochastic learning setting, this is not known to be the case in the online learning setting, where algorithms for general concept classes rely on computationally inefficient oracles such as the Standard Optimal Algorithm (SOA). In this work, we propose an algorithm for online binary classification setting that relies solely on ERM oracle calls, and show that it has finite regret in the realizable setting and sublinearly growing regret in the agnostic setting. We bound the regret in terms of the Littlestone and threshold dimensions of the underlying concept class. We obtain similar results for nonparametric games, where the ERM oracle can be interpreted as a best response oracle, finding the best response of a player to a given history of play of the other players. In this setting, we provide learning algorithms…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Bandit Algorithms Research · Auction Theory and Applications · Game Theory and Applications
