A game-theoretic approach to indistinguishability of winning objectives as user privacy
Rindo Nakanishi, Yoshiaki Takata, Hiroyuki Seki

TL;DR
This paper introduces a game-theoretic framework to analyze user privacy by ensuring that an adversary cannot identify the user's true objective among a set of possible objectives, using concepts of indistinguishable strategies and equilibria.
Contribution
It proposes new notions of objective-indistinguishability strategies and equilibria, and proves their decidability in multiplayer Muller objective games.
Findings
Existence of O-indistinguishable strategies is decidable.
Existence of objective-indistinguishability equilibria is decidable.
Framework helps protect user privacy by obscuring true objectives.
Abstract
Game theory on graphs is a basic tool in computer science. In this paper, we propose a new game-theoretic framework for studying the privacy protection of a user who interactively uses a software service. Our framework is based on the idea that an objective of a user using software services should not be known to an adversary because the objective is often closely related to personal information of the user. We propose two new notions, O-indistinguishable strategy (O-IS) and objective-indistinguishability equilibrium (OIE). For a given game and a subset O of winning objectives (or objectives in short), a strategy of a player is O-indistinguishable if an adversary cannot shrink O by excluding any objective from O as an impossible objective. A strategy profile, which is a tuple of strategies of all players, is an OIE if the profile is locally maximal in the sense that no player can expand…
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Taxonomy
TopicsGame Theory and Applications · Game Theory and Voting Systems · Privacy, Security, and Data Protection
