RL$^3$: Boosting Meta Reinforcement Learning via RL inside RL$^2$
Abhinav Bhatia, Samer B. Nashed, Shlomo Zilberstein

TL;DR
RL$^3$ enhances meta reinforcement learning by integrating traditional RL value functions into the meta-learning process, leading to better long-term performance, faster training, and improved out-of-distribution generalization.
Contribution
The paper introduces RL$^3$, a hybrid method combining traditional RL value functions with meta-RL, improving long-term rewards and generalization over existing approaches like RL$^2$.
Findings
RL$^3$ achieves higher cumulative rewards than RL$^2$.
RL$^3$ reduces meta-training time significantly.
RL$^3$ generalizes better to out-of-distribution tasks.
Abstract
Meta reinforcement learning (Meta-RL) methods such as RL have emerged as promising approaches for learning data-efficient RL algorithms tailored to a given task distribution. However, they show poor asymptotic performance and struggle with out-of-distribution tasks because they rely on sequence models, such as recurrent neural networks or transformers, to process experiences rather than summarize them using general-purpose RL components such as value functions. In contrast, traditional RL algorithms are data-inefficient as they do not use domain knowledge, but do converge to an optimal policy in the limit. We propose RL, a principled hybrid approach that incorporates action-values, learned per task via traditional RL, in the inputs to Meta-RL. We show that RL earns a greater cumulative reward in the long term compared to RL while drastically reducing meta-training time…
Peer Reviews
Decision·Submitted to ICLR 2025
- By adding Q-estimates, RL^{3} demonstrates improved efficiency over RL^{2} by requiring fewer PPO iterations and delivering better OOD performance on the selected benchmarks.
- The experimental benchmarks focus on tasks with limited state spaces, which may restrict the applicability of the findings. - Additional experiments on benchmarks with continuous state spaces, such as parameterized MuJoCo environments, are necessary to fully evaluate RL^{3}’s practical benefits over RL^{2} in terms of sample efficiency. The results based on tabular Q-function estimation in small state spaces do not directly indicate performance gains in more complex, real-world settings.
1. The paper is *very* well-presented. It was easy to understand and enjoyable to read. 2. The work is well-situated in the literature. 3. The paper provides both empirical and theoretical analyses that both motivate and justify the approach and design decisions. 4. Reported results are good and convince the reader that the proposed approach does provide (some of) the improvements hypothesized. In particular, rewards are comparable or better than RL^2 while (meta)training time is decreased and
1. Experimental results are obtained on only toy problems. It seems likely that the approach may not scale to more difficult/larger/real-world problems. How does this work on a modestly more difficult domain like Atari, for example? 2. Some claims are not really supported. For example, while the following statement from Sec. 5 seems like it could be true, there is no supporting evidence given: "VAMDPs can be plugged into any base meta-RL algorithm with a reasonable expectation of improving it
- Novel approach: The paper introduces an innovative method that combines the strengths of traditional RL and meta-RL, potentially addressing some limitations of existing meta-RL approaches. - Theoretical foundation: The authors provide theoretical insights into why incorporating Q-value estimates can be beneficial, linking them to the optimal meta-value function. - Improved performance: RL3 demonstrates better long-term returns and out-of-distribution generalization than RL2, while maintaining
- Limited baselines: The paper would benefit from comparing RL3 to more state-of-the-art meta-RL approaches beyond just RL2. In particular, comparing RL3 to hypernetwork-based approaches would provide valuable insights into its relative performance. - Scope of experiments: The experiments are limited to discrete domains. As suggested, it would be valuable to see how RL3 performs in high-dimensional state spaces and with continuous action spaces. This limitation restricts the applicability of the
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Taxonomy
TopicsNeural Networks and Applications
