Transferable Curricula through Difficulty Conditioned Generators
Sidney Tio, Pradeep Varakantham

TL;DR
This paper introduces PERM, a method inspired by Item Response Theory, to generate curricula by matching environment difficulty to student ability, enabling efficient transfer learning for RL agents and potentially humans.
Contribution
The paper presents PERM, a novel offline, transferable curriculum generation method that models environment difficulty and student ability without non-stationary measures.
Findings
PERM effectively models environment difficulty and agent ability.
Training with PERM yields strong performance in deterministic environments.
PERM is transferable between different students without loss of training quality.
Abstract
Advancements in reinforcement learning (RL) have demonstrated superhuman performance in complex tasks such as Starcraft, Go, Chess etc. However, knowledge transfer from Artificial "Experts" to humans remain a significant challenge. A promising avenue for such transfer would be the use of curricula. Recent methods in curricula generation focuses on training RL agents efficiently, yet such methods rely on surrogate measures to track student progress, and are not suited for training robots in the real world (or more ambitiously humans). In this paper, we introduce a method named Parameterized Environment Response Model (PERM) that shows promising results in training RL agents in parameterized environments. Inspired by Item Response Theory, PERM seeks to model difficulty of environments and ability of RL agents directly. Given that RL agents and humans are trained more efficiently under the…
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Taxonomy
TopicsReinforcement Learning in Robotics · Software Engineering Research
