CEMSSL: Conditional Embodied Self-Supervised Learning is All You Need for High-precision Multi-solution Inverse Kinematics of Robot Arms
Qu Weiming, Liu Tianlin, Du Jiawei, Luo Dingsheng

TL;DR
This paper introduces CEMSSL, a novel self-supervised learning framework that significantly improves the precision of multi-solution inverse kinematics for robot arms, outperforming existing models by 2-3 orders of magnitude.
Contribution
The paper presents a unified CEMSSL framework that enhances the precision of conditional deep generative models for inverse kinematics, with broad applicability to multi-solution inverse problems.
Findings
Precision improved by 2-3 orders of magnitude
Framework maintains properties of original models
Extendable to other signal processing fields
Abstract
In the field of signal processing for robotics, the inverse kinematics of robot arms presents a significant challenge due to multiple solutions caused by redundant degrees of freedom (DOFs). Precision is also a crucial performance indicator for robot arms. Current methods typically rely on conditional deep generative models (CDGMs), which often fall short in precision. In this paper, we propose Conditional Embodied Self-Supervised Learning (CEMSSL) and introduce a unified framework based on CEMSSL for high-precision multi-solution inverse kinematics learning. This framework enhances the precision of existing CDGMs by up to 2-3 orders of magnitude while maintaining their original properties. Furthermore, our method is extendable to other fields of signal processing where obtaining multi-solution data in advance is challenging, as well as to other problems involving multi-solution inverse…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Human Motion and Animation · Human Pose and Action Recognition
