Distance-Restricted Firefighting on Finite Graphs
Andrea C. Burgess, John Hawkin, Alexander Howse, John Marcoux, David A. Pike

TL;DR
This paper studies a variant of the firefighter game on graphs where firefighters have limited movement distance, proving NP-completeness and providing an integer programming approach for exact solutions.
Contribution
It introduces the distance-restricted firefighter problem, proves its NP-completeness, and offers an integer programming formulation for solving it exactly.
Findings
NP-completeness of distance-restricted firefighter problems
Integer programming formulation for exact solutions
Analysis of the Expected Damage function properties
Abstract
In the classic version of the game of firefighter, on the first turn a fire breaks out on a vertex in a graph and then firefighters protect vertices. On each subsequent turn, the fire spreads to the collective unburned neighbourhood of all the burning vertices and the firefighters again protect vertices. Once a vertex has been burned or protected it remains that way for the rest of the game. In \textit{distance-restricted firefighting} the firefighters' movement is restricted so they can only move up to some fixed distance and they may or may not be permitted to move through burning vertices. In this paper we establish the NP-completeness of the distance-restricted versions of {\sc -Firefighter} and present an integer program for computing the exact value. We also discuss some interesting properties of the \textit{Expected Damage} function.
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Taxonomy
TopicsAdvanced Graph Theory Research · Complexity and Algorithms in Graphs · Limits and Structures in Graph Theory
