DeepTransition: Viability Leads to the Emergence of Gait Transitions in Learning Anticipatory Quadrupedal Locomotion Skills
Milad Shafiee, Guillaume Bellegarda, and Auke Ijspeert

TL;DR
This paper demonstrates that viability, or fall avoidance, is a key factor in gait transitions for quadrupedal robots, leading to more efficient and adaptable locomotion on various terrains through deep reinforcement learning.
Contribution
It introduces a viability-based criterion for gait transitions, supported by deep RL and robotics, showing improved locomotion and emergent gait changes in simulated and real robots.
Findings
Gait transitions improve viability and energy efficiency on flat terrain.
Discrete terrain induces gait transitions like trot-pronk to avoid falls.
Viability is the primary factor influencing gait changes, more so than energy or force criteria.
Abstract
Quadruped animals seamlessly transition between gaits as they change locomotion speeds. While the most widely accepted explanation for gait transitions is energy efficiency, there is no clear consensus on the determining factor, nor on the potential effects from terrain properties. In this article, we propose that viability, i.e. the avoidance of falls, represents an important criterion for gait transitions. We investigate the emergence of gait transitions through the interaction between supraspinal drive (brain), the central pattern generator in the spinal cord, the body, and exteroceptive sensing by leveraging deep reinforcement learning and robotics tools. Consistent with quadruped animal data, we show that the walk-trot gait transition for quadruped robots on flat terrain improves both viability and energy efficiency. Furthermore, we investigate the effects of discrete terrain (i.e.…
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Taxonomy
TopicsRobotic Locomotion and Control · Muscle activation and electromyography studies · Prosthetics and Rehabilitation Robotics
