PanoGRF: Generalizable Spherical Radiance Fields for Wide-baseline Panoramas
Zheng Chen, Yan-Pei Cao, Yuan-Chen Guo, Chen Wang, Ying Shan, Song-Hai, Zhang

TL;DR
PanoGRF introduces a novel spherical radiance field approach that effectively synthesizes views from wide-baseline panoramas by leveraging 360-degree scene priors and monocular depth, outperforming existing methods.
Contribution
The paper presents PanoGRF, a new method that directly models spherical radiance fields for wide-baseline panoramas, avoiding panorama-to-perspective conversion and integrating depth priors for better geometry understanding.
Findings
PanoGRF outperforms state-of-the-art methods on multiple panoramic datasets.
It effectively synthesizes novel views from sparse, wide-baseline panoramic images.
The approach improves geometry accuracy using 360° monocular depth priors.
Abstract
Achieving an immersive experience enabling users to explore virtual environments with six degrees of freedom (6DoF) is essential for various applications such as virtual reality (VR). Wide-baseline panoramas are commonly used in these applications to reduce network bandwidth and storage requirements. However, synthesizing novel views from these panoramas remains a key challenge. Although existing neural radiance field methods can produce photorealistic views under narrow-baseline and dense image captures, they tend to overfit the training views when dealing with \emph{wide-baseline} panoramas due to the difficulty in learning accurate geometry from sparse views. To address this problem, we propose PanoGRF, Generalizable Spherical Radiance Fields for Wide-baseline Panoramas, which construct spherical radiance fields incorporating scene priors. Unlike…
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Taxonomy
TopicsAdvanced Vision and Imaging · Remote Sensing and LiDAR Applications · Computer Graphics and Visualization Techniques
