Improving Offline RL by Blending Heuristics
Sinong Geng, Aldo Pacchiano, Andrey Kolobov, Ching-An Cheng

TL;DR
This paper introduces Heuristic Blending (HUBL), a simple technique that improves offline reinforcement learning algorithms by combining heuristic estimates with bootstrapped values, leading to better policy performance.
Contribution
HUBL is a novel, easy-to-implement method that modifies Bellman operators in offline RL, reducing complexity and enhancing performance across multiple algorithms and benchmarks.
Findings
HUBL improves policy quality by an average of 9% across 27 datasets.
HUBL effectively combines heuristic and bootstrapped values in offline RL.
Theoretical analysis shows HUBL reduces offline RL complexity and enhances finite-sample performance.
Abstract
We propose Heuristic Blending (HUBL), a simple performance-improving technique for a broad class of offline RL algorithms based on value bootstrapping. HUBL modifies the Bellman operators used in these algorithms, partially replacing the bootstrapped values with heuristic ones that are estimated with Monte-Carlo returns. For trajectories with higher returns, HUBL relies more on the heuristic values and less on bootstrapping; otherwise, it leans more heavily on bootstrapping. HUBL is very easy to combine with many existing offline RL implementations by relabeling the offline datasets with adjusted rewards and discount factors. We derive a theory that explains HUBL's effect on offline RL as reducing offline RL's complexity and thus increasing its finite-sample performance. Furthermore, we empirically demonstrate that HUBL consistently improves the policy quality of four state-of-the-art…
Peer Reviews
Decision·ICLR 2024 spotlight
* The proposed HUBL is a general technique that can be seen as a correction to the offline dataset itself, improving the performance of offline RL algorithms. * Through theoretical analysis, the introduction of HUBL is discussed as an MDP reshaping, and the analysis of bias and regret is conducted. * Extensive experiments empirically demonstrate that HUBL is indeed an effective enhancement technique.
* **Presentation**: * The presentation of the experimental results in the graphs lacks clarity. The absence of a horizontal baseline at 0 makes it unclear whether there's an improvement or decline. I believe a horizontal baseline at 0 should be added, and different colors could be considered to depict increases and decreases. * The experimental tables in the appendix have a similar problem. The best performances should be bolded for easier readability. * **Limitations**: As the authors d
* This paper meets very good originality, quality, clarity and significance criteria. Good job! * Section 2 does analyze the main differences of the proposed approach with respect to cited works. It is clear that no previous model has addressed the data relabeling as it has been proposed in this manuscript for the particular setting of offline RL. The use of both data relabeling and heuristic in combination with RL has been explored before, but not in the offline scenario. * HUBL is an origina
* For someone not already familiar with offline RL, it can be challenging to follow the comprehensive theoretical analysis developed in this paper, especially in the appendices. * This claim should be justified: "Despite their strengths, existing model-free offline RL methods also have a major weakness: they do not perform consistently." It would be fantastic if the authors could provide some evidences regarding this issue, as they do in section 3.2 (second to last paragrpah), but providing mo
* The presentation is very good. I would like to emphasize that the limitations mention both the restriction to trajectories and the lack of stochastic MDPs among the benchmarks used. This is exemplary. Also that already in the first sentence `We propose Heuristic Blending (HUBL), a simple performance-improving technique for a broad class of offline RL algorithms based on value bootstrapping` it is clearly stated to which class of algorithms the paper refers. * The method is investigated as a m
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TopicsScheduling and Optimization Algorithms
