AlteredAvatar: Stylizing Dynamic 3D Avatars with Fast Style Adaptation
Thu Nguyen-Phuoc, Gabriel Schwartz, Yuting Ye, Stephen Lombardi, Lei, Xiao

TL;DR
AlteredAvatar is a meta-learning based method that enables rapid and high-quality stylization of dynamic 3D avatars from various style inputs, balancing speed, flexibility, and visual consistency.
Contribution
It introduces a novel meta-learning framework that allows quick adaptation of 3D avatar styles from text or images, outperforming existing slow optimization and less flexible feed-forward methods.
Findings
Achieves fast style adaptation within a few update steps.
Maintains visual consistency across views and expressions.
Balances speed, quality, and flexibility effectively.
Abstract
This paper presents a method that can quickly adapt dynamic 3D avatars to arbitrary text descriptions of novel styles. Among existing approaches for avatar stylization, direct optimization methods can produce excellent results for arbitrary styles but they are unpleasantly slow. Furthermore, they require redoing the optimization process from scratch for every new input. Fast approximation methods using feed-forward networks trained on a large dataset of style images can generate results for new inputs quickly, but tend not to generalize well to novel styles and fall short in quality. We therefore investigate a new approach, AlteredAvatar, that combines those two approaches using the meta-learning framework. In the inner loop, the model learns to optimize to match a single target style well; while in the outer loop, the model learns to stylize efficiently across many styles. After…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsHuman Motion and Animation · Generative Adversarial Networks and Image Synthesis · Human Pose and Action Recognition
