HuMoT: Human Motion Representation using Topology-Agnostic Transformers for Character Animation Retargeting
Lucas Mourot, Ludovic Hoyet, Fran\c{c}ois Le Clerc, Pierre Hellier

TL;DR
This paper introduces HuMoT, a transformer-based neural network that creates a topology-agnostic human motion representation, enabling flexible motion retargeting across different skeleton structures and supporting various applications like denoising and data integration.
Contribution
The novel architecture extends motion retargeting capabilities by encoding and decoding variable topology motions with a skeleton-agnostic autoencoder based on transformers.
Findings
Supports skeleton topologies unseen during training
Enables motion denoising and joint upsampling
Facilitates integration of diverse motion datasets
Abstract
Motion retargeting is the long-standing problem in character animation that consists in transferring and adapting the motion of a source character to another target character. A typical application is the creation of motion sequences from off-the-shelf motions by transferring them onto new characters. Motion retargeting is also promising to increase interoperability of existing animation systems and motion databases, as they often differ in the structure of the skeleton(s) considered. Moreover, since the goal of motion retargeting is to abstract and transfer motion dynamics, effective solutions might provide expressive and powerful human motion models in which operations such as cleaning or editing are easier. In this article, we present a novel neural network architecture for retargeting that extracts an abstract representation of human motion agnostic to skeleton topology and…
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Taxonomy
TopicsHuman Motion and Animation · Human Pose and Action Recognition · Video Analysis and Summarization
