Augmenting Character Designers Creativity Using Generative Adversarial Networks
Mohammad Lataifeh, Xavier Carrasco, Ashraf Elnagar, Naveed Ahmed

TL;DR
This paper explores how different GAN architectures can be used to generate visual concepts that enhance character designers' creativity, evaluating their performance and cognitive impact in a multimedia design context.
Contribution
It compares various GAN models for creative character design, incorporating transfer learning and data augmentation to address resource constraints, and assesses their influence on designers' conceptualization process.
Findings
GANs effectively augment character design creativity
Transfer learning reduces training time and resource needs
Generated visuals positively influence designers' conceptualization
Abstract
Recent advances in Generative Adversarial Networks (GANs) continue to attract the attention of researchers in different fields due to the wide range of applications devised to take advantage of their key features. Most recent GANs are focused on realism, however, generating hyper-realistic output is not a priority for some domains, as in the case of this work. The generated outcomes are used here as cognitive components to augment character designers creativity while conceptualizing new characters for different multimedia projects. To select the best-suited GANs for such a creative context, we first present a comparison between different GAN architectures and their performance when trained from scratch on a new visual characters dataset using a single Graphics Processing Unit. We also explore alternative techniques, such as transfer learning and data augmentation, to overcome…
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Taxonomy
TopicsHuman Motion and Animation · Aesthetic Perception and Analysis · Generative Adversarial Networks and Image Synthesis
