CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion
Guangyao Zhai, Evin P{\i}nar \"Ornek, Shun-Cheng Wu, Yan Di, Federico, Tombari, Nassir Navab, Benjamin Busam

TL;DR
CommonScenes is a novel generative model that creates controllable, realistic 3D indoor scenes from scene graphs, effectively capturing relationships and diversity, and enabling scene editing.
Contribution
It introduces a fully generative pipeline converting scene graphs into 3D scenes, and constructs SG-FRONT, a new dataset with high-quality object relations for indoor scene synthesis.
Findings
Outperforms existing methods in consistency, quality, and diversity
Effectively captures scene-object and object-object relationships
Enables scene editing through scene graph manipulation
Abstract
Controllable scene synthesis aims to create interactive environments for various industrial use cases. Scene graphs provide a highly suitable interface to facilitate these applications by abstracting the scene context in a compact manner. Existing methods, reliant on retrieval from extensive databases or pre-trained shape embeddings, often overlook scene-object and object-object relationships, leading to inconsistent results due to their limited generation capacity. To address this issue, we present CommonScenes, a fully generative model that converts scene graphs into corresponding controllable 3D scenes, which are semantically realistic and conform to commonsense. Our pipeline consists of two branches, one predicting the overall scene layout via a variational auto-encoder and the other generating compatible shapes via latent diffusion, capturing global scene-object and local…
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Code & Models
Videos
Taxonomy
Topics3D Shape Modeling and Analysis · Generative Adversarial Networks and Image Synthesis · Computer Graphics and Visualization Techniques
MethodsGraph Convolutional Network · USD Coin Customer Service Number +1-833-534-1729 · Diffusion
