Online Learning in a Creator Economy
Banghua Zhu, Sai Praneeth Karimireddy, Jiantao Jiao, Michael I. Jordan

TL;DR
This paper models the creator economy as a three-party game involving users, creators, and platforms, proposing online learning strategies to optimize contracts and recommendation systems for maximizing platform utility.
Contribution
It introduces a joint optimization framework for contracts and recommender systems in the creator economy, analyzing regret bounds for different contract types.
Findings
Joint optimization achieves regret $ heta(T^{2/3})$ for return-based contracts.
Feature-based contracts' regret depends on intrinsic dimension $d$, with an upper bound of $O(T^{(d+1)/(d+2)})$.
Upper bounds are tight for linear contract families.
Abstract
The creator economy has revolutionized the way individuals can profit through online platforms. In this paper, we initiate the study of online learning in the creator economy by modeling the creator economy as a three-party game between the users, platform, and content creators, with the platform interacting with the content creator under a principal-agent model through contracts to encourage better content. Additionally, the platform interacts with the users to recommend new content, receive an evaluation, and ultimately profit from the content, which can be modeled as a recommender system. Our study aims to explore how the platform can jointly optimize the contract and recommender system to maximize the utility in an online learning fashion. We primarily analyze and compare two families of contracts: return-based contracts and feature-based contracts. Return-based contracts pay the…
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Taxonomy
TopicsAuction Theory and Applications · FinTech, Crowdfunding, Digital Finance · Blockchain Technology Applications and Security
