How does agency impact human-AI collaborative design space exploration? A case study on ship design with deep generative models
Shahroz Khan, Panagiotis Kaklis, Kosa Goucher-Lambert

TL;DR
This study investigates how varying levels of human agency influence the exploration of generative design spaces in ship hull design, revealing trade-offs between diversity and performance across different exploration modes.
Contribution
It introduces a case study comparing random, semi-automated, and automated exploration modes in a generative design space for ships, highlighting the impact of user involvement.
Findings
Random exploration yields the most diverse designs.
Semi-automated and automated methods produce higher-performing designs.
Semi-automated exploration balances novelty and performance effectively.
Abstract
Typical parametric approaches restrict the exploration of diverse designs by generating variations based on a baseline design. In contrast, generative models provide a solution by leveraging existing designs to create compact yet diverse generative design spaces (GDSs). However, the effectiveness of current exploration methods in complex GDSs, especially in ship hull design, remains unclear. To that end, we first construct a GDS using a generative adversarial network, trained on 52,591 designs of various ship types. Next, we constructed three modes of exploration, random (REM), semi-automated (SAEM) and automated (AEM), with varying levels of user involvement to explore GDS for novel and optimised designs. In REM, users manually explore the GDS based on intuition. In SAEM, both the users and optimiser drive the exploration. The optimiser focuses on exploring a diverse set of optimised…
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Taxonomy
TopicsDesign Education and Practice · Computational and Text Analysis Methods
MethodsQ-Learning · Convolution · Dense Connections · Deep Q-Network · Random Ensemble Mixture
