BlendFields: Few-Shot Example-Driven Facial Modeling
Kacper Kania, Stephan J. Garbin, Andrea Tagliasacchi, Virginia, Estellers, Kwang Moo Yi, Julien Valentin, Tomasz Trzci\'nski, Marek Kowalski

TL;DR
BlendFields is a novel facial modeling method that captures fine details and generalizes to unseen expressions by blending appearance from sparse extreme poses, bridging the gap between data-driven and geometric approaches.
Contribution
It introduces a technique inspired by computer graphics that models unseen expressions through local volumetric blending, enhancing detail capture beyond existing geometric models.
Findings
Generalizes to unseen expressions with fine-grained effects
Outperforms traditional geometric models in detail preservation
Applicable beyond facial modeling to other deformable objects
Abstract
Generating faithful visualizations of human faces requires capturing both coarse and fine-level details of the face geometry and appearance. Existing methods are either data-driven, requiring an extensive corpus of data not publicly accessible to the research community, or fail to capture fine details because they rely on geometric face models that cannot represent fine-grained details in texture with a mesh discretization and linear deformation designed to model only a coarse face geometry. We introduce a method that bridges this gap by drawing inspiration from traditional computer graphics techniques. Unseen expressions are modeled by blending appearance from a sparse set of extreme poses. This blending is performed by measuring local volumetric changes in those expressions and locally reproducing their appearance whenever a similar expression is performed at test time. We show that…
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Taxonomy
TopicsFace recognition and analysis · 3D Shape Modeling and Analysis · Generative Adversarial Networks and Image Synthesis
Methodsfail · Test
